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1998-04-02
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7th Legion edit cheat
To give yourself an extra boost in 7th Legion, look at the file called
missions.ini in your .\data directory. At the bottom of each mission
profile you see a header called 'PVSTART'. That's your starting vehicles.
Each number there represents how many of a certain unit you will start
with. Be careful when editing this - sometimes (Usually with machine
gunners, as far as I can tell), your map will load and a fair chunk of your
force will blow up.
Here are a few of the unit places:
(Each number I list represents which number 0 on the list, from left to
right. You should have something like 44 numbers there, but don't quote me
on that) 1st zero - Ore Carrier
2 - Ore Truck
3 - Crusader
4 - Oppressor
5 - Crucifier
6 - APC
7 - Faith Hammer
8 - Annihilator
9 - Purifier
17 - Mortar Unit
18 - Priest
19 - Medic
20 - Slaven Rider
34 - Inquisitor AC
35 - Revelator AC
37 - Nova AC
39 - Redeemer AC
Last one is your mobile construction vehicle.
As for the others... Just experiment. You can have any unit you like by
doing this, nomatter what team you are sided with.
An example for any who don't follow:
The original looks like this:
PVStart=0010000000000000000000000000000000000000001
You'd begin the mission with a Crusader tank and an MCV.
Let's spike it..
PVStart=00000000700000000000000000000000008000400002
Now when you begin, you'll have two MCVs (Just in case), the wimpy Crusader
is gone, and you have 7 Purifiers, 4 Redeemers (For that long range fun)
and 8 Revelators (Because they just look so cool). Naturally, you want to
send small attack packs with these guys, since they are pretty well
irreplaceble, and you gotta love those cards..
You can also change your mission goals, the briefing and some other stuff
in that file, though I'd stick to the safe side and just mess with your
units.
***Remember that if you are reloading a saved game after you've edited the
file, you MUST hit escape and go to 'Restart Level' in order for it to
work!!***